Because at present I am not clear about the requirements of our final project. So I probably drafted a few essay topics that I am more interested in.
- The importance of picture rhythm in film and television post-production
- Application and impact analysis of film and television post-production
- Film and television production technology and art research
- The difference between traditional compositing and Virtual Production
- The development of the Unreal engine in the film and television industry
- The difference between Unity and Unreal engine
The difference between Unity and Unreal engine
The virtual engine is a relatively popular 3D programmer. Unity is the same. So what is the difference between two programmer. Which of the two is more suitable for film and television post-production? These issues will be researched and discussed in the project.